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How Frax Works
Accessibility Features in Frax - New
Accessibility Features in Frax - New
Updated over a week ago

Accessibility Features in Frax

At ExploreLearning, we believe all students can have success in math and science – and have fun along the way! This commitment inspires us to work continuously toward enhancing the accessibility of our products to serve the needs of learners with disabilities.

We passionately support the ultimate goal of making all products as accessible as possible and look forward to sharing more information as additional accessibility enhancements and/or new features are implemented.

What are some accessibility features in Frax?

We strive to make Frax an accessible learning solution that helps all students feel successful. The following list includes key considerations for accessibility:

  • Much of the Frax experience are text responses to math problems, without dependence on shape, size, location, orientation, or sound. However, block models, number lines, and other mathematical representations are used with fraction problems and do not have text alternatives..

  • Font size: The minimal on-screen text uses a large font size. There is no functionality for adjusting font size or zooming in on text.

  • Closed captioning: Closed captioning is available for voiced audio. This can be turned on/off in the student application.

  • Text-to-speech tools are included, or text can be selected and used with text-to-speech tools.

  • Color contrast: Much of the components/objects in Frax, but not all, have contrasting colors with the adjacent background color that exceed the required contrast ratios.

  • Audio and music are optional and can be turned on/off.

  • Most Frax activities do not require a time-based response. There are several quiz activities that do have time limits that cannot be extended.

  • Labels and text instructions are provided for understanding and operating game controls.

  • Frax does not use repeated flashes.

  • Frax provides on-screen help text if incorrect answers are submitted.

  • Breadcrumb labels are provided for the student’s location, when navigating between content pages.

To enable Keyboard Navigation, Tab, Space, Enter, and Arrow Keys are now enabled as an alternative to a mouse for selecting on-screen buttons/selections, including:

  • Tab: Engages the navigation and moves between sets of buttons, entry boxes, menus, missions, activities, rooms, items, HintBots, GuideBots, etc.

  • Arrow Keys: Move between options in a set, e.g., between the “Sound,” “Music,” and “Fullscreen” buttons within the top menu button set or games in a mission.

  • Space or Enter: Acts as a mouse click to activate a selected button.

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